Using Addition & Subtraction Skills


Multiplication Skills


Redistributing Wealth


General Dice Games

Books

DICE GAMES

Some of these dice games can be condensed into small, compact sizes, making them great for an office drawer, book bag, coat pocket, lunch box, back pack, or luggage! Some of these have special dice designed just for the game.
Warning: Parts of these dice games can be choking hazards to children 3 years of age or younger. In addition, the components can be hazardous in other ways to children 12 years of age or younger.

This page updated OCTOBER 2011

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DICE GAMES USING ADDITION & SUBTRACTION
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Add your numbers to get big or small scores!

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Addition with Animal Dice Games - An animal image replaces the 1 pip on these dice. Each Animal Dice Game is in its own tube!

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a) $5.00/game a) FROGS: JUMPING FROG GAME Be the first to jump 100 feet! (5 frog dice)
b) $5.00/game b) PIGS: NO PIGS WANTED PIG GAME Be the first to get 200 points. Lose points if a pig is rolled! (5 pig dice)
c) $5.00/game c) FISH: CATCHING FISH GAME Players try to catch the most number of fish in three rolls. But you must roll a six at least once or they all get away! (5 fish dice)
d) $5.00/game d) LADYBUGS: LADYBUGS EAT APHIDS GAME Be the first to eat 5000 aphids! Roll 5 ladybugs at once and automatically win. Yum, aphids! (5 ladybug dice)

Count Dino Herds - 6 dinos on each die. Score herds of herbivores. T-Rex eats an herbivore (5 dice, 6 dinos per die)

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a) Ship, Captain, Crew


b) Jolly Roger

Nautical Dice Games - Dice games with a nautical or pirate theme!

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a) $3.00/game a) SHIP, CAPTAIN, CREW: Roll dice to get a ship, captain, crew, and cargo. (5 dice)
b) $5.00/game b) JOLLY ROGER: Be the one with the most captured cargo after 3 turns. Skull and crossbones replaces the 1 pip. (5 pirate dice)

Shut the Box - Shut-the-Box is a traditional game of counting, addition, and probability. Throw dice, use them singly or add them together together. Mark the numbers thrown by flipping flappers or sliding bars over the numbers. Then that player rolls again and repeats the covering of numbers. Play stops when the dice can no longer be used. When more than one player competes in the game, the lowest score wins the game. Players can compete to determine who buys the coffee or other drinks! Or in a household, low score doesn't have to do a specified chore!
HISTORICAL NOTE: Sailors & Trappers The game has been popular for centuries among sailors and fishermen. It's not known for sure where the game originated, but as early as the 12th century some references point to Normandy or the Channel Islands. Lore tells fables of ancient Norman sailors playing the game in the moonlight as their ship bobbed and swayed across the sea. Sources also mention fur trappers from the Hudson's Bay Company. In the 18th century, Norman fishermen enjoyed this game after a long day at sea.

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DICE GAMES OF MULTIPLICATION
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Now multiply some of your numbers to get the best score!

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Train Dice Game - 6 specially marked dice with images of train engines and cars are rolled to acquire an Engine, a Coal Car, train cars and maybe a caboose! Add the value of the dice. If you get a red caboose, then double your score! 6 dice in a tube with rules. 2 or more players.

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Multiplication Animal Dice Games - An animal image replaces the 1 pip on these dice. Each Animal Dice Game in its own tube!

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a) $5.00/game a) COWS: DOUBLING COW GAME Cows double the score, but only evens count. (5 cow dice in a tube)
b) $5.00/game b) BATS: BATS EAT BUGS GAME Practice multiplication with the number of bats by the other numbers rolled. For instance, Bat, Bat, 5, 5, 6 = 2 bats x (5+5+6) = 2 x 16 = 32 bugs eaten! (5 bat dice in a tube)


Farkel - Farkel is a fast, competitive game in which players roll 6 dice and compete for the highest score over 10,000. 2 or more players, although some people play it solitaire.
HISTORICAL NOTE: Some people claim Farkle was first played in Iceland by Sir Albert Farkle in the 14th century. Revolutionary War historians and American history reinactors argue that the game actually came over on French sailing ships in the 1600’s. This historic game was spelled FARKLE and used five dice. The first printed reference to Farkle is found in a festival directory printed during the time of Shakespeare. The US Patent and Trademark office lists half a dozen dice games trademarked under the name Farkle since 1982. In 1997 Legendary Games slightly modified the game, changed the spelling to Farkel, and gained a trademark. They claimed another trademark for Farkel in 2007. And to add to this history, a fellow claims he and two friends invented the game in the 1960s using 5 dice (then eventually 6 dice). Then around 1972, the three of them traveled much of the US teaching people how to play the game.

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a) $6.00/game a) 6 blue 12mm dice in a blue canister
b) $6.00/game b) 6 green 12mm dice in a green canister
c) $6.00/game c) 6 purple 12mm dice in a purple canister
d) $6.00/game d) 6 red 12mm dice in a red canister
e) $6.00/game e) 6 yellow 12mm dice in a yellow canister

And since we're in Austin, Texas
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a) $6.00/game a) TEXAS CANNISTER: colors of the Texas state flag on the cannister, 6 blue 12mm dice
b) $7.00/game b) TEXAS FLAT PACK: 6 charcoal 16mm dice in plastic flat packs, cover has high-tech circuits inside the shape of Texas.
c) $6.00/game c) UT CANNISTER: UT on the cannister, 12mm orange dice with white pips
d) $7.00/game d) UT FLAT PACK: 16mm orange dice with white pips in plastic flat packs.

DICE GAMES OF REDISTRIBUTING THE WEALTH
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These could also be called sharing the wealth games, be it chips, replica pirate coins, or perhaps real coins.

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LCR Dice Game - 3 specially marked dice indicate Left, Center, and Right (LCR). During play, tokens are exchanged between players depending on whether they are left or right of the one throwing the dice. For each "L" or "R" that appears, one chip must be passed to the player to the left or right, respectively. A "C" indicates a chip to the pot. We have heard some people have found this being played in bars while others use the game for distributing holiday gifts. Comes with LCR dice, chips, and rules. Needs at least 3 players.

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a) $7.00/game a) tube, chips 7/8" (whatever color we have on hand)
b) $10.00/game b) blue tin, chips 7/8"
c) $18.00/game c) silver tin, chips 1 1/2"


Crown & Anchor - Players guess what will be rolled on 3 special dice. If they guess correctly, they receive coins. If not, then they lose the coins they guessed with. Card stock board and 3 dice.
HISTORIAL NOTE: 19th C Sailors An English game dating back to the early 18th century, it was a favorite of 19th Century sailors. Crown and Anchor is a game of wagering and redistributing or sharing the wealth.

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Morgan's Revenge (Spinning Top or Driedle Game) - Spin the 6-sided top to see if you will be gaining or losing coins from your personal stash! A "sharing of the wealth" or a "redistribution of the wealth" game as it were, players spin a small driedle (top), then put or take replica pirate coins to and from a common pot according to how the top lands. This traditional game of chance has long been considered the game of bandits and buccaneers. Although young and old alike will enjoy playing together, it has become quite popular as a drinking game. 2 or more players.
HISTORICAL NOTE: 17th C Pirate Morgan The real Sir Henry Morgan was a daring and successful swashbuckling buccaneer who roamed the Carribean during the seventeenth century. As a young boy, he was sent from England to the island of Barbados as an indentured servant. Morgan's freedom came in when Oliver Cromwell in England needed men to capture parts of the West Indies from the Spanish. Many young men deserted their owners to join this invasion force. He easily turned to piracy and sought revenge against those foolish enough to cross his path. Not many pirates earned the title "Sir" since they were considered to be criminals and were hanged for their actions. But Henry Morgan was knighted by the King of England after his daring and spectacular raid on one of the richest cities - Panama City. Sir Henry Morgan was then sent back to Jamaica as lieutenant-governor. He never sailed again but enjoyed life as a rich, rowdy drunk on his Jamaican estates before his death in 1688.
HISTORICAL NOTE: Dreidle The six-sided top can be traced back to the Pharaohs of ancient Egypt. It has been found in the remains of Roman army camps and among many nautical ruins
HISTORICAL NOTE: Replica Coins The replica coins are copies of authentic coins from the treasure ship Atocha.

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a) Six-Sided Poker Dice


b) Eight-Sided Poker Dice


c) Spanish Poker Dice

Poker Dice - 5 specially marked dice are thrown to generate poker hands. 2 or more players.

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a) $5.00/game a) SIX-SIDED: 5 six-sided dice (d6) marked Ace, K, Q, J, 10, 9
b) $5.00/game b) EIGHT-SIDED: 5 eight-sided dice (d8) represent the top 40 cards from a standard deck of cards
c) $5.00 /game c) SPANISH: 5 six-sided dice (d6) marked Ace, K, Q. J, 7, 8

Perudo or Liar's Dice - Guessing, bluffing, and luck are essential componets to this game. Along with dice, of course! The object of the game is to be the last person with dice. Everyone rolls their own dice, hiding them from other players with their cup. Taking turns, each player calls out how many dice of a given number appear under everyone's cups combined. Each bid must be higher than the last. If you don't think you can go any higher, challenge the last bidder. But be careful - whoever is wrong loses a die. Includes 30 dice, 6 colored dice cups, a cloth travel pouch with draw-string, game tin and instructions.
HISTORICAL NOTE: 16th C Incas Perudo was a game played by the Incas of South America when Pizarro conquered them in the 16th century. Historians believe the Incas may have played the game for hundreds of years before the arrival of the Spanish. The only historical manuscripts found on the subject are those of the European conquerors, where the game of Perudo is described as a fascinating gambling dice pastime. It is also known as a game in pirate history. Pirates would roll their dice in a cup and guess how many of a number would be face up on all the dice in play, not just their own (i.e. five twos, six threes, etc.).

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GENERAL DICE AND NON-DICE GAMES
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a) Golf Dice game


b) Soccer Dice Game

Sports Games with Dice - For when you can't be outside engaging in a favorite sport or for the novelty of unusual dice, take a look here!

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a) $9.00/game a) GOLF: The game is played over 9 holes (9 rolls) or 18 holes (18 rolls). Each color die represents different shots. Two rule variations. (5 golf dice in 5 colors)
b) $6.00/game b) SOCCER: Roll to advance the ball, try to score but the opponent might roll to block scoring! (5 soccer dice in 2 colors)

Skunks: SPELLING SKUNK GAME Be the first to spell "skunk" by rolling 5 and only 5 skunks! (5 skunk dice)

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Pass the Pigs - Ok, so it's not really a dice game! Players roll pigs instead of dice to rack up points. But if they're not careful they might 'Pig Out' and lose all their points. 2 pigs, and silver carrying case. 2 or more players. Winning Moves

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Crossword Dice Game - A spelling game with dice. Double your score if the letters are all one color! (7 dice with blue and red letters or blanks). You may want a sand timer. Share the dice or get one tube per person.

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Cosmic Wimpout Dice Game - 5 specially made dice with symbols like lightning bolts, Saturns and pyramids. You roll the dice, and, depending on the combination of the symbols, you score a certain number of points and move your marker around the playing surface. If you roll the wrong combination, you go nowhere and pass the dice to the next player. You also get a small, round, day-glo sticker depicting a single star shooting across a blazing sun and the cryptic message Cosmic Wimpout.
HISTORICAL NOTE: Grateful Dead Tours One of the high points of Cosmic Wimpout folklore was in 1979 during the spring tour of the Grateful Dead. That's when someone got on stage and politely but firmly asked Wimpout fanatics to stop stickering their tour bus.

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Rock Paper Scissors Dice Game - Use these 2 12-sided dice to play this childhood classic that for generations has been played typically with the hands.

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BOOKS ABOUT DICE GAMES
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BOOK Best of the World's Best Dice Games by Jacobs: Detailed book explaining rules for 80+ dice games and variants. Fully illustrated with odds tables, score sheets, photos, cartoons and playing examples. Learn how to play and win at the most popular dice games with this helpful book. Exciting games are described in detail. Learn how to play and how to win! Jacobs is acknowledged as the "Hoyle" of dice games. 200+ pages, paperback.

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BOOKLET Early Games of Dice by Knutson: Historical perspective and rules to play. Focuses on games dating prior to 1700 plus an acient form of divination using knuckebones.

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